# Atom Smasher

{% tabs %}
{% tab title="236236C" %}
![Fullscreen and decently fast multi-hitting slash](https://3085913756-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FohGBj88BOqMuywyhApTB%2Fuploads%2FFLtHDvmKpJmkb2afQxzq%2FC%20Atom%20Smasher.gif?alt=media\&token=a0214f3c-9bea-40ad-8740-88242de3e8b9)

\[4+(60 Flash)+15f startup / 3f <4x9> active / 103f recovery / -25 on block]

Invulnerable starting at frames 1-25 All

*Note: Even if it does look like it hits the screen multiple times, it will completely whiff if the first hit was dodged*

* Fatal Recovery
* If Atom Smasher was done in the air, you'll be in a FC state until you land
* Can be used to punish the opponent from far away, and a good way to counter fullscreen zoning
* Fast startup, but very slow recovery
* Can be rolled through on reaction, making it very risky to do if the opponent is up close
* Inflicts Fear and Panic with the Magatsu Mandala<img src="https://3085913756-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FohGBj88BOqMuywyhApTB%2Fuploads%2F1bCvNJvneK90LPOIpSOE%2FMandala%20Buff.png?alt=media&#x26;token=c9246902-114b-4241-b968-9baf3b0d1c57" alt="" data-size="line">buff
  {% endtab %}

{% tab title="236236D" %}
![Slow fullscreen multi-slash that's plus on block, because why not](https://3085913756-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FohGBj88BOqMuywyhApTB%2Fuploads%2FyrV780Xe7PkQvUrYoH3B%2FD%20Atom%20Smasher.gif?alt=media\&token=c487d765-915c-4b5c-91e3-da60b55208ca)

\[4+(60 Flash)+30f startup / 3f <4x9> active / 91f recovery / +2 on block]

Invulnerable starting at frames 1-37 All

*Note: Even if it does look like it hits the screen multiple times, it will completely whiff if the first hit was dodged*

* Fatal Recovery
* If Atom Smasher was done in the air, you'll be in a FC state until you land
* Slow startup, requires a hard read for this to land against someone fullscreen
* +2 on block, making you safe even when Atom Smasher IB'd
* Can be used as a reversal and can catch rolls when they do it mindlessly after super flash, but you'll be opened for a huge punish if they read it correctly
* Inflicts Fear and Panic with the Magatsu Mandala<img src="https://3085913756-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FohGBj88BOqMuywyhApTB%2Fuploads%2F1bCvNJvneK90LPOIpSOE%2FMandala%20Buff.png?alt=media&#x26;token=c9246902-114b-4241-b968-9baf3b0d1c57" alt="" data-size="line">buff
  {% endtab %}

{% tab title="236236CD" %}
![GGS shake my hand. Fullscreen multi-slash reversal that's plus on block](https://3085913756-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FohGBj88BOqMuywyhApTB%2Fuploads%2FayfLhgtGRayZLwgtxdrI%2FSB%20Atom%20Smasher.gif?alt=media\&token=e0011513-2316-4ef3-b72b-5372787f6eac)

\[4+(60 Flash)+15f startup / 3f <4x9> active / 76f recovery / +2 on block]

Invulnerable starting at frames 1-22 All

*Note: Even if it does look like it hits the screen multiple times, it will completely whiff if the first hit was dodged*

* Fatal Recovery
* If Atom Smasher was done in the air, you'll be in a FC state until you land
* Same startup as C Atom Smasher, while also being +2 on block like D Atom Smasher
* Can be used to punish the opponent from far away, and a really good way to counter fullscreen zoning
* On CH, you can run up and get a short combo depending on where the opponent is at. Even if they are at a fullscreen distance away from you
* One of Adachi's best metered reversals, but be careful still as it can be rolled and backdashed on reaction
* Inflicts Fear and Panic with the Magatsu Mandala<img src="https://3085913756-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FohGBj88BOqMuywyhApTB%2Fuploads%2F1bCvNJvneK90LPOIpSOE%2FMandala%20Buff.png?alt=media&#x26;token=c9246902-114b-4241-b968-9baf3b0d1c57" alt="" data-size="line">buff
  {% endtab %}
  {% endtabs %}
