# Specials

## 236A ( \[A] Calm Down!)

* after a bit of startup, Projectile Invuln kicks in until the end of the move

## 236AB ( \[AB] Calm Down!)

* Quicker Startup and invuln startup, meaning baiting DPs is more easier. Moves faster than any version of "Calm Down!"

## 236B/SB\~B ( \[236B/SB] Pain In The Ass!)

* Can be special canceled into a different special

## 214A/B/AB (Scared?)

* Special Cancellable into itself once per string.

## 214A/B ( \[A/B] Scared?)

* More minus on block (-1 > -3)

## 236C/D/CD (Evil Smile)

* Wider hitbox
* Won't hit invulnerable opponents
* Recovery reduced for both Adachi and Magatsu Izanagi, can be used in a combo into a safejump.

## 236CD ( \[CD] Evil Smile)

* Has the shortest recovery for all of the versions of Evil Smile
* Still inflicts people if they are crouching, can be used in a blockstring.

## 214C/D/CD (Megidola)

* Less inertia retained from movement before move

## 214C/D ( \[C/D] Megidola)

* Much more recovery on whiff, if you miss you gonna get hit
