Adachi BNBs
Combos to get you started playing Adachi, and know how to confirm off of which move
Last updated
Combos to get you started playing Adachi, and know how to confirm off of which move
Last updated
5A > 5AA > 5B > 5C (3) > 2A+B > 214A
Basic BnB that can be done anywhere, leads into a ok knockdown
5A > 5AA > 5B > 5C (3) > 236A~A
Alternative BnB that has more corner carry than the previous one. Leads into a safejump with j.B
5A > 5AA > 5B > 5C (3) > (2A+B) > 236B~B > 236236B > 2C (2)
Basic BNB that gives you the Heat Riser buffin the most easiest way possible, knocks the opponent far away from you and resets neutral
(Cr.) 5A > 5AA > 2B > j.C > 5A > 5AA > 5AAA > 5AAAA
Adachi's crouch confirm BnB. Gives you the meter + burst bonus and leads into a safejump with j.B/j.C
CH 2B > w. j.C > 5B > 2C > 2A+C (hop) > j.C > 5B > 2B > j.2C
Adachi's CH 2B combo, leads into a safejump with j.B
5A > 5AA > 5B > 5C > 236236B > (5B) > 2C > 2A+C (hop) > j.C > 5B > 2B > j.2C
5A > 5AA > 5B > 5C (3) > B+D (1) > 214214B
CH 2B > w. j.C > 5B > 2C > 2A+C (hop) > dl. j.C > B+D (1) > 236236B > 2A+B > 236A~A
5B > 5C > 236AB~A > dl. 236B~B > 5C > 2C > A+C (hop) > j.C > 5B > 2B > j.2C
25 meter corner combo that can be done on standing opponents or when you can't go for the SB Gunshot route. Leads into a safejump with j.B
5B > 5C > 236A~A > 236236B > 5C > 2C > 2A+C (hop) > j.C > 2B > j.2C > j.2D > 236AB~A > 214214D
2A+B > 214AB > 5B > 2C > 2A+C (hop) > dl. j.C > dl. 5C > IAD dl. j.B > j.2C > lc. j.2D/j.D > 2A+C (hop) > j.C > 5B > 2B > j.2C
The combo that everyone has been waiting for. This combo can also be started with a CH 2B or with a 5B > 5C > 236236B starter. Adachi's most basic Land Cancel combo that does more damage than the average Tennis combo. Leads into a safejump if you do 2A+B > 236A~A after the second j.C, then after that you can safejump with j.B/j.C.
50 meter super combo that gives Adachi the Heat Riserbuff, the 5B can be skipped and you can instead go straight into Tennis. Leads into a safejump with j.B
50 meter super combo that gives Adachi the Magatsu Mandalabuff, can also be used to make yourself go into awakening when you're near the health requirement. Leads into a safejump with j.B/j.C
Adachi's other CH 2B, can be used to self awaken yourself and get the Heat Riserbuff. Leads into a safejump with j.B/j.C
Adachi's meter dump combo in the corner. Can be done from 2A+B > 214AB starter or CH 2B starter. Damage increases with the Fear ailment active on the opponent or with the Magatsu Mandala buff