Can be used in Land Cancel combos and get a safejump afterwards
[23f startup / 5f active / 33f recovery]
Inflicts Fear, which is really good for Adachi
Whiffs on close opponents
Doesn't hit crouchers
Great for when you wanna apply fear for fullscreen
Can catch opponents after DP/FC Megidola > 66 5C midscreen
[23f startup / 5f active / 22f recovery]
Applies Fear, which is really good for Adachi
Has the fastest recovery out of all the versions. You can bait DPs and reversals if you sense one coming or go for a command grab immediately after you are done recovering
Evil Smile will track and most likely hit any opponent on the ground, it will miss if they are in the air
Hits crouching opponents, making this even more useful in blockstrings while also resetting your pressure if the opponent respects you
Can be applied after baiting a DP and setup a FC combo